- visibility problem
- проблема видности (наблюдаемости) объектов (на изображении)задача, связанная с улучшением видимости
Англо-русский словарь промышленной и научной лексики. 2014.
Англо-русский словарь промышленной и научной лексики. 2014.
Visibility (geometry) — Visibility is a mathematical abstraction of the real life notion of visibility.Given a set of obstacles in the Euclidean space, two points in the space are said to be visible to each other, if the line segment that joins them does not intersect… … Wikipedia
Visibility graph — A visibility graph is a graph of intervisible locations. Each node or vertex in the graph represents a point location, and each edge represents a visible connection between them (that is, if two locations can see each other, an edge is drawn… … Wikipedia
visibility — [[t]vɪ̱zɪbɪ̱lɪti[/t]] 1) N UNCOUNT Visibility means how far or how clearly you can see in particular weather conditions. Visibility was poor. 2) N UNCOUNT If you refer to the visibility of something such as a situation or problem, you mean how… … English dictionary
Art gallery problem — The art gallery problem or museum problem is a well studied visibility problem in computational geometry. It originates from a real world problem of guarding an art gallery with the minimum number of guards which together can observe the whole… … Wikipedia
Vought F4U Corsair — F4U Corsair An F4U 5NL, previously of the Honduran Air Force, at the Geneseo Airshow, with air intercept radar pod on right wing Role … Wikipedia
F4U Corsair — Infobox Aircraft name= F4U Corsair caption= An F4U 5NL, previously of the Honduran Air Force, at the Geneseo Airshow, with air intercept radar pod on right wing type= Carrier capable fighter aircraft national origin = United States manufacturer … Wikipedia
Hidden surface determination — In 3D computer graphics, hidden surface determination (also known as hidden surface removal (HSR), occlusion culling (OC) or visible surface determination (VSD)) is the process used to determine which surfaces and parts of surfaces are not… … Wikipedia
Painter's algorithm — The painter s algorithm, also known as a priority fill, is one of the simplest solutions to the visibility problem in 3D computer graphics. When projecting a 3D scene onto a 2D plane, it is necessary at some point to decide which polygons are… … Wikipedia
Exit sign — An exit sign is a device in a public facility (such as a building, airplane or boat) that displays where the emergency exit is. Most exit signs around the world are in pictogram form, with or without text supplement. There has been a shift… … Wikipedia
Irregular Z-buffer — The irregular Z buffer is an algorithm designed to solve the visibility problem in real time 3 d computer graphics. It is related to the classical Z buffer in that it maintains a depth value for each image sample and uses these to determine which … Wikipedia
Z-buffering — Z buffer data In computer graphics, z buffering is the management of image depth coordinates in three dimensional (3 D) graphics, usually done in hardware, sometimes in software. It is one solution to the visibility problem, which is the problem… … Wikipedia